This first public edition of Outland Game Night will feature game designers Lawra Suits Clark and Cosmo D, who will each play through sections of games-in-progress while discussing the choices they have made around worldbuilding, narrative, mechanics, and other aspects of game design. Organized by Brian Droitcour and Sean Kennedy.
Abandoned theaters are given a speculative digital afterlife. A sculpture attempts to translate itself into code. Ice forms, melts, and becomes language. Across What Remains, technology appears not as a neutral tool, but as a material and cultural force that translates, distorts, and reanimates the worlds it encounters. Such an elusive force can both bring us together and set us apart, connecting and separating in equal measure. What Remains runs from Sep 25 - Oct 4, 2026.
ONX Screens is a new program from Onassis ONX for screen-based projects built for the speed, circulation, and shared languages of digital culture. Moving image and video game works are now both shaped by rapid tool evolution (AI, game engines, virtual production, automatic editing systems, platform-native aesthetics) as much as circulation itself. This exhibition addresses these quickly evolving mass mediums, treating the screen as both medium and infrastructure in a playful space for works-in-progress, prototypes, and other experiments. Running from June 4-7, 2026.